41 lines
903 B
JavaScript
41 lines
903 B
JavaScript
// Handle keyboard controls
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var keysDown = {};
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var KEY_UP =38, KEY_DOWN =40, KEY_LEFT =37, KEY_RIGHT =39;
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addEventListener("keydown", function (e) {
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keysDown[e.keyCode] = true;
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}, false);
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addEventListener("keyup", function (e) {
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delete keysDown[e.keyCode];
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}, false);
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addEventListener("mousemove", function(evt) {
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hero.x = evt.pageX - 24 ;
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}, false);
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var lastShot = 0;
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var SHOT_DELAY = 1000;
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addEventListener("click", function(evt) {
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if (!hero.dead) {
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var now = new Date().getTime();
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if (lastShot +SHOT_DELAY < now ) {
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lastShot = now;
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playerShots.push({x:evt.pageX, y: hero.y});
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}
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}
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}, false);
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//Called from update.js
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var controls = function(modifier){
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if (KEY_LEFT in keysDown) { // Player holding left
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hero.x -= hero.speed * modifier;
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}
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if (KEY_RIGHT in keysDown) { // Player holding right
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hero.x += hero.speed * modifier;
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}
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}
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